Guide

The invoice is about half of it. The rest never gets billed.

Editors price three ways. Hourly, per video, or on a monthly retainer. Each shape moves the risk somewhere else. One clause decides your bill more than the rate does. This page unbundles all three. Then it adds the three costs that never reach an invoice. You will finish holding a real number per finished ad, and knowing which half of the work to stop paying craft rates for.

A black coffee mug on an office desk with a blurred laptop in the background.
Photo by Pavel Danilyuk on Pexels
Calendar for one creative in the worked example below
11 days
Internal briefing and review time per creative, unbilled
40 min
Basic, 2,500 credits a month, for the repetitive half
$39.99

Hourly, per video or retainer: each shape moves the risk somewhere else

Hourly puts the risk on you. A vague brief or messy footage grows the hours. You pay for the confusion. It is honest work. It punishes an unprepared client.

Per video puts the risk on the editor. A buffer gets priced in. What is included gets capped. The cap is where the arguments live.

A monthly retainer buys availability. It is the cheapest per unit if you fill it. It is the most expensive if you do not. You are paying for a queue you are not using.

One clause decides more than the rate does. What counts as a revision. Two editors quoting the same number can differ by half your annual bill on that definition alone.

Ignore published rate ranges while you are at it. They vary by scope, seniority and market. A single average figure tells you nothing about your next invoice.

Three pricing shapes, and the clause that decides the bill

Nobody argues about the rate at the end of a project. They argue about the row on the right.

Who carries the riskThe clause to nail down first
HourlyYou do. Vague briefs become billable hoursAn estimate cap, and who pays past it
Per videoThey do, so a buffer is priced inWhat counts as one video, and how many rounds
RetainerYou do, if you underfill the monthWhether unused capacity rolls forward

Forty minutes of your marketer per creative, and nobody bills for it

Use your own last invoice rather than a benchmark. Take your per-video price, call it P, and multiply by the creatives you need each month.

Now add the costs that are yours. Hours spent briefing. Hours spent reviewing. The cost of the delay while a version sits in a queue.

Then add the edits that never went live. An abandoned brief. A cut that came back wrong twice. A video killed by a change of plan. You paid for those in full and ran none of them.

Worked example. Twelve creatives a month. Forty minutes of briefing and reviewing each. That is eight hours of a salaried person, priced at their loaded hourly cost.

For many teams that internal time lands between a quarter and a half of the external invoice. It appears on no document anybody signs.

Where a fortnight goes on one creative

A worked example, not a benchmark. Eleven days of calendar and about two hours of anybody's hands.

  • Brief written and sent1 day
  • Waiting for a slot4 days
  • First cut delivered2 days
  • Revision round one2 days
  • Revision round two2 days

This is the whole editor

Highlight a phrase and a clip lands on those exact words. No timeline, no keyframes, no layers.

CLIPS · 5I have thisexact conversationeverysingle week. Somebody sits down and says,oh yeah, I takecinnamonevery day.And honestly, doc, I have no idea if it works.So let me tell you what isin that capsule.a clip lands on these wordscut from the editTAKING CINNAMONEVERY DAY?is it doing anythingHeadlineMusicCaptionsTHIS VIDEOLength25.0sClips5Words removed18Export video

Turnaround, revisions, drift and version tax are what double the number

Turnaround days. If a revision takes two days, a creative needing two rounds is a week old before it goes live. Across a month that is a week of spend you did not test.

Revision rounds. Two included sounds generous until you notice a round is a full day of calendar. The third round, where you finally see the thing you meant, is often billed separately.

Batch consistency. Twelve creatives cut across three months by two people drift in pace, caption style and length. When they perform differently you cannot tell whether it was the idea or the execution.

Version tax. A second aspect ratio, a shorter cut, a swapped opening line. Each is trivial creatively and priced as work.

Add those to the invoice and the real figure often doubles. That doubled number is the one to compare against any alternative. It is also the one nobody puts in the spreadsheet.

  • Cost per finished ad = external invoice + internal brief and review time + the value of the delay.
  • Cost per tested ad = the above divided by the share of edits that actually go live.
  • The second number is the one to manage. Edits that never ship are pure loss.
  • A version tax of one extra ratio per ad is a fifth of your bill for zero new ideas.

What you pay per finished ad, by line

A worked shape for a small team, not a benchmark. Only the first bar arrives as an invoice.

  • The editor's invoice50%
  • Internal brief and review20%
  • Delay, priced as untested spend20%
  • Edits that never went live10%

Keep the editor for the launch film, stop paying craft rates for assembly

An editor is worth hiring when the work needs judgement. A launch film, a founder story, anything where pacing and taste carry the piece. Nothing automated competes there.

The case weakens on volume work. Twelve near-identical vertical ads a month, differing by opening line and length. That is repetitive labour. It costs real money and real days.

That is the split Cutroom is built around. One take, up to three minutes, comes back as a finished 9:16 MP4. You adjust it by marking the transcript.

A batch is 100 credits. Exports are 20 credits per output minute. Basic is 39.99 dollars a month for 2,500 credits. Premium is 79.99 for 5,000. A 1,000-credit top-up is 15 dollars.

The point is not that it undercuts a person. Turnaround falls from days to minutes. Turnaround is what caps how much you get to test.

Three of the four costs go to zero, and the fourth is the one you keep

Run the same four lines against this route. The invoice becomes a flat monthly figure you already know. The queue days go, because there is no queue.

Internal briefing time goes with them. There is nobody to brief. You read the transcript and mark it yourself. The edits that never went live stop costing anything, because an abandoned variant cost 20 credits rather than a booking.

The fourth cost is the one worth keeping. Somebody still has to decide what the ad says, and that decision is where the win lives.

This is also the part no other route gives you in one step. An editor hands you a queue. A stock library hands you clips. A generator hands you a raw talking clip you still have to finish. This hands back the file you upload.

The facts a buyer needs. The source is a person speaking, up to three minutes. Every export is a 9:16 MP4, so a square version for a website comes from somewhere else. There is no timeline underneath.

Keep the editor for the two or three pieces a year that carry the brand. Stop paying craft rates for the twelfth cutdown.

Questions people ask

Why will nobody quote me a straight hourly figure?
Because the honest answer depends on the footage and the brief. An editor who quotes before seeing either is padding heavily or about to be annoyed with you. Send a real sample and a real brief and the quote will mean something.
What should I include in a brief to keep the cost down?
The finished length, the aspect ratio, the caption style, the pace, an example of a video whose feel you want, and the exact opening line. Most overruns come from decisions the editor had to guess at and then redo.
Is a retainer cheaper than per-video pricing?
Only if you fill it. Divide the retainer by the number of finished videos you actually produced last month, not the number you planned. Teams routinely find their effective per-video cost is higher than the quote they turned down.
How do I price the delay without inventing a number?
Take your monthly ad spend and divide it by the number of creatives you can read in a month. That is what one testing slot is worth. A creative that arrives a week late has cost you the slot it did not fill.
When is a tool the wrong answer here?
When the piece is a hero asset or the shoot needs a crew. Hire the editor for those. If the blocker is that nobody will film, book a creator and batch their take here for 100 credits instead.

Price the days, not the invoice. Minutes from take to finished vertical file is what decides how much creative reaches the auction this month.

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