Comparison
Cutroom vs AdCreative.ai: permutations, or a cut inside a sentence
AdCreative.ai searches a space of static layouts. A machine searches combinations better than a designer does. Cutroom decides where a cut lands inside a spoken sentence, which is not a combination problem at all. This page covers why the tooling does not transfer, what volume means in video, and what each version costs. By the end you will know which category your spend sits in.
- maximum source take
- 3 min
- credits per output minute
- 20
- credits to transcribe, direct and find b-roll
- 100
A layout engine saves a designer's week. It has nothing to say about second one
Producing a lot of static variants quickly, with the layout, the copy block and the call to action already arranged. Display, catalogue and feed placements need many sizes of many messages.
Doing that by hand is a grim use of a designer's week. A generator removes it. The saving repeats every month rather than once.
It also attacks a weakness in most small accounts. They test one banner, it fails, and they decide the offer is wrong. Volume is how you find out whether the message or the execution failed.
A video ad is not in that search space. It can be wrong at second one and right at second nine. No permutation of a layout reaches inside a spoken sentence. That is the move Cutroom makes.
A static ad is wrong at one moment. A video ad is wrong at second one and right at second nine
A static ad has one moment. Image, headline, offer, decided at once and judged at once. Iteration means changing one of those and rendering again.
That is why hundreds of permutations make sense there. The search space is combinations, and machines search combinations better than people do.
A video ad has a shape over time. The whole ad fails while the good part is never seen.
The fix is not a different headline. The fix is cutting the first eight seconds. You cannot permute your way there, because the variants that matter are edits of one performance.
So the tooling does not transfer. A layout engine has nothing to say about where a cut lands inside a spoken sentence. No amount of scoring finds it either.
This is the whole editor
Highlight a phrase and a clip lands on those exact words. No timeline, no keyframes, no layers.
Cutroom moves that cut, and every move is a sentence-level move
Upload one take of yourself talking, up to three minutes. It gets transcribed, then a cut gets drafted. Slack comes out. A pace gets chosen. B-roll lands on the phrases that need showing.
Captions get styled and an opening headline gets written. You direct it on the transcript from there. Delete a line and the cut rebuilds. Highlight a phrase and a clip lands over exactly those words.
Change the pace and the whole piece re-cuts. Trim the opening or the ending. Emphasise a word so it pops in the captions. Fix a mis-heard word so a mangled brand name never reaches an export.
Eleven actions, all on the words. None of them is a layout decision, because there is no layout to decide. The face is centred and the captions sit low. That was settled before you arrived.
- One take in, one finished 9:16 MP4 out
- Six caption packs: clean-ugc, bold-impact, karaoke-flow, editorial, fast-native, minimal-lux
- Coverage caps by pace: 40 percent chill, 45 normal, 52 fast
- 300 free credits over 7 days, no card, tested on your own footage
What happens when you delete one line
The compiler re-derives every boundary in time. No clip gets re-placed by hand, because none of them was placed by hand.
Delete a line
In the transcript
Recompile
Word indices, not timestamps
B-roll re-anchors
Still under the cap
Captions re-time
Burned in on export
Export
20 CR per output minute
Volume in video means five honest edits of one read, not a thousand layouts
Volume in static creative means combinations. This image with that headline, in six sizes. Volume in video means something narrower and more useful.
It means several genuinely different edits of one performance. Start on the second sentence instead of the first. Run the pace at fast, which moves coverage from 45 to 52 percent.
Put footage on the claim instead of the greeting. Change the caption pack from clean-ugc to bold-impact. Each of those is a real variable. Each can win where the others died.
The cost structure is what makes it practical. The batch is paid once at 100 credits. Each further export is 20 credits per output minute. The fifth cut of a take costs a sixth of what the first ad did.
The arithmetic supports it. Motion's analysis of 550,000 plus Meta ads puts winners at roughly 5 to 8 percent of creatives. More attempts, cheaply, is the only lever you own.
What each version of a one-minute ad costs in credits
The batch covers transcription, the director pass and the b-roll search, and it is paid once per take.
- First ad from a fresh take120 CR
- Every further cut of that take20 CR
Five real edits of one read at 20 credits each, and what it will not do
That is the offer on this side. One filmed read, five honest variants, each one a single moved variable, each costing the export alone.
Now the facts a buyer needs. Cutroom exports one thing, a 9:16 MP4. There is no static output of any kind, no set of display sizes, no catalogue feed.
It does not score or rank your creative and it has no performance model. It cuts, and you decide what to launch.
It refuses a source over three minutes at upload. It expects one person talking to a camera. There is no timeline underneath, so a clip that feels a beat early cannot be dragged.
A static generator is the buy when your placements are image-led or you run a catalogue. Cutroom is the buy when your spend goes into short-form video feeds and each ad currently takes most of an evening.
Read each pricing page at the source. Ours is plain: a 7 day trial with 300 credits and no card, then Basic at $39.99 for 2,500 credits or Premium at $79.99 for 5,000. Top-ups are $15 for 1,000.
AdCreative.ai and Cutroom, row by row
Two rows go to AdCreative, and they are the static ones. The other six are what a video feed is judging.
| AdCreative.ai | Cutroom | |
|---|---|---|
| Static banners and display sizes | Hundreds of sizes, fast | No static export at all |
| Catalogue and feed placements | Built for many SKUs | One product, one read |
| Moves a cut inside a sentence | No spoken timing to move | Word indices, then recompile |
| B-roll on phrases you name | Static assets in a layout | Highlight words, clip lands |
| Video ad from your own read | A layout engine, not an editor | One take in, MP4 out |
| Edit driven by the transcript | No spoken words to edit | Delete a line, cut rebuilds |
| Captions burned into the export | Static copy blocks | Six packs, fully restyleable |
| Cheap next attempt | Another permutation costs little | 20 credits per output minute |
Questions people ask
- Can Cutroom make image ads?
- No. The only output is a 9:16 MP4. There is no static export of any kind, in any size.
- Does Cutroom score or predict which ad will win?
- No. It does not rank your creative and it has no performance model. It cuts, and you decide what to launch.
- How many versions of one take can I make?
- As many as you want. Transcription and the director pass are paid once at 100 credits. Each additional export is 20 credits per output minute.
- Is it right for every placement?
- It is built for short-form video feeds. If your placements are static, or you run a catalogue with hundreds of SKUs, a layout generator is the right spend and AdCreative.ai is one of them.
A thousand permutations of a banner will not tell you where to cut. Cutroom moves that cut, on the word, for 20 credits a version.